In the News: Thinking Straighter: Why the world's most famous atheist now believes in God.



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Topic: Religions > Atheism
User: "Jason Spaceman"
Date: 08 Apr 2005 08:07:53 PM
Object: In the News: Thinking Straighter: Why the world's most famous atheist now believes in God.
From the article:
---------------------------------
Actually, Flew has been rethinking the arguments for a Designer for several
years. When I saw him in London in the spring of 2003, he told me he was still
an atheist but was impressed by Intelligent Design theorists. By early 2004 he
had made the move to deism. Surprisingly, he gives first place to Aristotle in
having the most significant impact on him. "I was not a specialist on
Aristotle, so I was reading parts of his philosophy for the first time." He was
aided in this by The Rediscovery of Wisdom, a work on Aristotle by David
Conway, one of Flew's former students.
Flew also cites the influence of Gerald Schroeder, an Israeli physicist, and Roy
Abraham Varghese, author of The Wonder of the World and an Eastern Rite
Catholic. Flew appeared with both scientists at a New York symposium last May
where he acknowledged his changed conviction about the necessity for a Creator.
In the broader picture, both Varghese and Schroeder, author of The Hidden Face
of God, argue from the fine-tuning of the universe that it is impossible to
explain the origin of life without God. This forms the substance of what led
Flew to move away from Darwinian naturalism.
-----------------------------------
Read it at http://www.christianitytoday.com/ct/2005/004/29.80.html
J. Spaceman
--
My email address (notreally@jspaceman.homelinux.org) is fake. Email sent to it
will only get caught in my spam tarpit.
.

User: "Danny Kodicek"

Title: Re: In the News: Thinking Straighter: Why the world's most famousatheistnowbelievesinGod. 15 Apr 2005 09:54:58 AM
"Andrew Arensburger" <arensb.no-bloody-spam@umd.edu> wrote in message
news:d3ok0j$hqm$1@grapevine.wam.umd.edu...

If there really is a non-algorithmic component to the brain
that prevents it from being simulated, please point it out, and show
why it can't be simulated. So far, I don't see any problems that can't
be solved by a universal Turing machine with infinite tape, a
microscopic scan of a brain, and an awful lot of programming.

Or a little bit of programming an awful lot of times
Danny
.
User: "Andrew Arensburger"

Title: Re: In the News: Thinking Straighter: Why the world's most famousatheistnowbelievesinGod. 15 Apr 2005 01:49:05 PM
In talk.origins Danny Kodicek <usenet@well-spring.co.uk> wrote:

"Andrew Arensburger" <arensb.no-bloody-spam@umd.edu> wrote in message
news:d3ok0j$hqm$1@grapevine.wam.umd.edu...

So far, I don't see any problems that can't
be solved by a universal Turing machine with infinite tape, a
microscopic scan of a brain, and an awful lot of programming.

Or a little bit of programming an awful lot of times

Actually, I was thinking of the non-trivial amount of work it
would take to simulate a single neuron on a given Turing machine. TM
programming is a little like assembly programming, but at a much lower
level.
Of course, you could just write the simulator in the language
of your choice for the processor of your choice, and then just have
the TM emulate that processor. But you'd have to write that emulator.
--
Andrew Arensburger, Systems guy University of Maryland
arensb.no-bloody-spam@umd.edu Office of Information Technology
God is my co-pilot, but the Devil is my bombardier.
.


User: "dkomo"

Title: Re: In the News: Thinking Straighter: Why the world's most famousatheistnowbelievesinGod. 15 Apr 2005 02:55:18 PM
Andrew Arensburger wrote:

In talk.origins dkomo <dkomo871@comcast.net> wrote:

Andrew Arensburger wrote:

Why? That doesn't seem obvious to me at all.
An algorithm is basically just a description of a process. If
the operation of the brain can be described with sufficient precision,
it can be turned into an algorithm, and that, in turn, can be
implemented on a sufficiently-powerful computer.



Because you'd need to provide your computer simulation with *emotions*.



Why is this a problem?


The emotional part of the brain is tied into everything that goes on
in the neocortex, even the most abstract thoughts. If all the computer
is doing is manipulating symbols according to some massive program, it's
not truly emulating the human brain. That's why I wrote that the brain
isn't an algorithmic machine.



Okay, so what's so non-algorithmic about emotions? Surely
they're an emergent property of the way neurons fire, and it's
possible to simulate a neuron.
Though there are probably glands involved that affect the way
the neurons fire (e.g., by releasing neurotransmitter inhibitors, or
something). But surely those can be simulated as well.

If there really is a non-algorithmic component to the brain
that prevents it from being simulated, please point it out, and show
why it can't be simulated. So far, I don't see any problems that can't
be solved by a universal Turing machine with infinite tape, a
microscopic scan of a brain, and an awful lot of programming.

Now wait just a minute. You're making some really far fetched claims
here. I don't see why I need to show why the brain can't be simulated.
It's your responsibility to show that it *can*. I can stay pat and
simply say we've haven't even come close to being able to do it.
The fact is, after decades of strenuous effort, artificial intelligence
is still pretty brain dead. It can barely achieve the minimum in speech
recognition and visual pattern recognition. And the best we've been
able to do in chess playing amounts to little more than than searching
through game trees. A good chess player like Gary Kasparov can still
hold his own against a dedicated chess playing computer that searches
through billions of possible moves every second.
Getting back to programming emotions, explain in detail please how you
would program a computer to be happy, for example. I think this would
be a pretty neat trick since we barely have the slightest clue about
what goes on in the brain to produce various emotions. Yeah, we know
neurotransmitters are involved in some vague fashion, but we haven't
even scratched the surface in understanding the emotional content of
consciousness.
So I think it is quite an empty assertion to make at this time that you
can simulate some ultra complex process that we hardly understand. And
what about the possibility that there is noise in the brain, or chaotic
processes going on, or the randomness due to quantum effects?

.
User: "Danny Kodicek"

Title: Re: In the News: Thinking Straighter: Why the world's most famousatheistnowbelievesinGod. 15 Apr 2005 04:39:42 PM
"dkomo" <dkomo871@comcast.net> wrote in message
news:kqSdnbdbvtG0gf3fRVn-hw@comcast.com...

Andrew Arensburger wrote:

In talk.origins dkomo <dkomo871@comcast.net> wrote:

Andrew Arensburger wrote:

Why? That doesn't seem obvious to me at all.
An algorithm is basically just a description of a process. If
the operation of the brain can be described with sufficient precision,
it can be turned into an algorithm, and that, in turn, can be
implemented on a sufficiently-powerful computer.



Because you'd need to provide your computer simulation with *emotions*.



Why is this a problem?


The emotional part of the brain is tied into everything that goes on
in the neocortex, even the most abstract thoughts. If all the computer
is doing is manipulating symbols according to some massive program, it's
not truly emulating the human brain. That's why I wrote that the brain
isn't an algorithmic machine.



Okay, so what's so non-algorithmic about emotions? Surely
they're an emergent property of the way neurons fire, and it's
possible to simulate a neuron.
Though there are probably glands involved that affect the way
the neurons fire (e.g., by releasing neurotransmitter inhibitors, or
something). But surely those can be simulated as well.

If there really is a non-algorithmic component to the brain
that prevents it from being simulated, please point it out, and show
why it can't be simulated. So far, I don't see any problems that can't
be solved by a universal Turing machine with infinite tape, a
microscopic scan of a brain, and an awful lot of programming.


Now wait just a minute. You're making some really far fetched claims
here. I don't see why I need to show why the brain can't be simulated.
It's your responsibility to show that it *can*. I can stay pat and
simply say we've haven't even come close to being able to do it.

The fact is, after decades of strenuous effort, artificial intelligence
is still pretty brain dead. It can barely achieve the minimum in speech
recognition and visual pattern recognition. And the best we've been
able to do in chess playing amounts to little more than than searching
through game trees. A good chess player like Gary Kasparov can still
hold his own against a dedicated chess playing computer that searches
through billions of possible moves every second.

Getting back to programming emotions, explain in detail please how you
would program a computer to be happy, for example. I think this would
be a pretty neat trick since we barely have the slightest clue about
what goes on in the brain to produce various emotions. Yeah, we know
neurotransmitters are involved in some vague fashion, but we haven't
even scratched the surface in understanding the emotional content of
consciousness.

So I think it is quite an empty assertion to make at this time that you
can simulate some ultra complex process that we hardly understand. And
what about the possibility that there is noise in the brain, or chaotic
processes going on, or the randomness due to quantum effects?

To deal with the last point first, randomness and chaos are almost certainly
a red herring (after all, would it make you more comfortable to feel that
your emotions are based on chaos than on an algorithm? Does that make you
somehow more 'free'?). Besides which, there's no reason a computer program
can't use randomness (many AI programs do), and if it makes you any happier
for them to get that randomness from a quantum source rather than a
pseudo-random algorithm, there's absolutely nothing to stop them doing that.
I really can't see how that could make an effective difference to the end
result.
As for programming emotions, no one would 'program a computer to be happy'.
Happiness is far too complex a state to be dealt with in that way. Emotions
are a mix of any number of different processes (including, in humans,
various hormonal and pheromonal effects, as Andrew mentions). In a working
AI program, the same would be the case.
I replied to an earlier post of yours but for some reason it didn't show up
(I think my NG server has a posting limit), suggesting you take a look at
the program MetaCat for an example of how complex behaviour can emerge from
the interaction of many simple algorithmic agents (yes, with some randomness
too). You can see it at http://www.cs.pomona.edu/~marshall/metacat/. MetaCat
isn't about emotions, but it certainly makes a good attempt to model other
very human aspects of thinking, particularly aesthetics and self-perception.
Once you've looked at that in detail, maybe you'll rethink your concept of
what we mean by 'algorithmic'.
Danny
.
User: "dkomo"

Title: Re: In the News: Thinking Straighter: Why the world's most famousatheistnowbelievesinGod. 17 Apr 2005 04:02:00 PM
Danny Kodicek wrote:

"dkomo" <dkomo871@comcast.net> wrote in message
news:kqSdnbdbvtG0gf3fRVn-hw@comcast.com...

Andrew Arensburger wrote:


In talk.origins dkomo <dkomo871@comcast.net> wrote:


Andrew Arensburger wrote:


Why? That doesn't seem obvious to me at all.
An algorithm is basically just a description of a process. If
the operation of the brain can be described with sufficient precision,
it can be turned into an algorithm, and that, in turn, can be
implemented on a sufficiently-powerful computer.



Because you'd need to provide your computer simulation with *emotions*.



Why is this a problem?



The emotional part of the brain is tied into everything that goes on
in the neocortex, even the most abstract thoughts. If all the computer
is doing is manipulating symbols according to some massive program, it's
not truly emulating the human brain. That's why I wrote that the brain
isn't an algorithmic machine.



Okay, so what's so non-algorithmic about emotions? Surely
they're an emergent property of the way neurons fire, and it's
possible to simulate a neuron.
Though there are probably glands involved that affect the way
the neurons fire (e.g., by releasing neurotransmitter inhibitors, or
something). But surely those can be simulated as well.

If there really is a non-algorithmic component to the brain
that prevents it from being simulated, please point it out, and show
why it can't be simulated. So far, I don't see any problems that can't
be solved by a universal Turing machine with infinite tape, a
microscopic scan of a brain, and an awful lot of programming.


Now wait just a minute. You're making some really far fetched claims
here. I don't see why I need to show why the brain can't be simulated.
It's your responsibility to show that it *can*. I can stay pat and
simply say we've haven't even come close to being able to do it.

The fact is, after decades of strenuous effort, artificial intelligence
is still pretty brain dead. It can barely achieve the minimum in speech
recognition and visual pattern recognition. And the best we've been
able to do in chess playing amounts to little more than than searching
through game trees. A good chess player like Gary Kasparov can still
hold his own against a dedicated chess playing computer that searches
through billions of possible moves every second.

Getting back to programming emotions, explain in detail please how you
would program a computer to be happy, for example. I think this would
be a pretty neat trick since we barely have the slightest clue about
what goes on in the brain to produce various emotions. Yeah, we know
neurotransmitters are involved in some vague fashion, but we haven't
even scratched the surface in understanding the emotional content of
consciousness.

So I think it is quite an empty assertion to make at this time that you
can simulate some ultra complex process that we hardly understand. And
what about the possibility that there is noise in the brain, or chaotic
processes going on, or the randomness due to quantum effects?



To deal with the last point first, randomness and chaos are almost certainly
a red herring (after all, would it make you more comfortable to feel that
your emotions are based on chaos than on an algorithm? Does that make you
somehow more 'free'?). Besides which, there's no reason a computer program
can't use randomness (many AI programs do), and if it makes you any happier
for them to get that randomness from a quantum source rather than a
pseudo-random algorithm, there's absolutely nothing to stop them doing that.
I really can't see how that could make an effective difference to the end
result.

The argument in the thread is about simulating the human brain with a
digital computer or network of such computers. If such a simulation is
to be successful you should get similar outputs from it given a set of
inputs as you would from the brain. If you have randomness built into
both the simulation and the brain, this will not happen.
Consider two programs which partly rely on pseudorandom number
generation -- genetic algorithm programs for example. If you start both
programs going with different seed numbers, they will produce different
results. I've written GA programs which produce different results each
time they are run because they use the operating system timestamp as a
random number generator seed.

As for programming emotions, no one would 'program a computer to be happy'.
Happiness is far too complex a state to be dealt with in that way. Emotions
are a mix of any number of different processes (including, in humans,
various hormonal and pheromonal effects, as Andrew mentions). In a working
AI program, the same would be the case.

You're talking about AI here, not accurately simulating the human brain
(or mind). I'm not objecting to AI. What I'm objecting to is the
notion that the mind itself can be simulated on a computer powerful
enough. To perform such a simulation you must be able to obtain all
aspects of consciousness from it, including every possible gradation of
emotion.
AI is fine as far as it goes. It may do things completely differently
than minds do and still obtain useful results. Chess playing
programs/computers are an example. Gary Kasparov doesn't play chess as
well as he does by searching through 200 million possible moves every
second like Deep Blue does.

I replied to an earlier post of yours but for some reason it didn't show up
(I think my NG server has a posting limit), suggesting you take a look at
the program MetaCat for an example of how complex behaviour can emerge from
the interaction of many simple algorithmic agents (yes, with some randomness
too). You can see it at http://www.cs.pomona.edu/~marshall/metacat/. MetaCat
isn't about emotions, but it certainly makes a good attempt to model other
very human aspects of thinking, particularly aesthetics and self-perception.
Once you've looked at that in detail, maybe you'll rethink your concept of
what we mean by 'algorithmic'.

Nice program, but it doesn't necessarily have much to do with simulating
the human mind. The people who wrote the program would have to
demonstrate that the mind operates on identical principles.
Note too that I'm not saying that AI software run on silicon based
computers couldn't surpass what the mind can do in various limited
areas. I'm not an AI-luddite. What I'm against is AI-arrogance.

.
User: "Danny Kodicek"

Title: Re: In the News: Thinking Straighter: Why the world's most famousatheistnowbelievesinGod. 18 Apr 2005 03:25:54 AM
"dkomo" <dkomo871@comcast.net> wrote in message
news:Kamdnf_ejfxMU__fRVn-uA@comcast.com...

Danny Kodicek wrote:

So I think it is quite an empty assertion to make at this time that you
can simulate some ultra complex process that we hardly understand. And
what about the possibility that there is noise in the brain, or chaotic
processes going on, or the randomness due to quantum effects?



To deal with the last point first, randomness and chaos are almost

certainly

a red herring (after all, would it make you more comfortable to feel

that

your emotions are based on chaos than on an algorithm? Does that make

you

somehow more 'free'?). Besides which, there's no reason a computer

program

can't use randomness (many AI programs do), and if it makes you any

happier

for them to get that randomness from a quantum source rather than a
pseudo-random algorithm, there's absolutely nothing to stop them doing

that.

I really can't see how that could make an effective difference to the

end

result.


The argument in the thread is about simulating the human brain with a
digital computer or network of such computers. If such a simulation is
to be successful you should get similar outputs from it given a set of
inputs as you would from the brain. If you have randomness built into
both the simulation and the brain, this will not happen.

Randomness doesn't mean that things aren't repeatable or predictable. If
you're tossing a fair coin, even if I can't predict the result of any one
experiment, I can make a prediction about the overall behaviour, that you'll
get on average the same number of heads as tails. From your comments I can
immediately see that you didn't really look properly at MetaCat, (despite
your comments further down), because if you had you'd have seen that
precisely this point is addressed there. 'The brain' isn't predictable
either in the sense that 'given some input' you know what the output will
be.


Consider two programs which partly rely on pseudorandom number
generation -- genetic algorithm programs for example. If you start both
programs going with different seed numbers, they will produce different
results. I've written GA programs which produce different results each
time they are run because they use the operating system timestamp as a
random number generator seed.

Yes, that's kind of the point, isn't it?


As for programming emotions, no one would 'program a computer to be

happy'.

Happiness is far too complex a state to be dealt with in that way.

Emotions

are a mix of any number of different processes (including, in humans,
various hormonal and pheromonal effects, as Andrew mentions). In a

working

AI program, the same would be the case.


You're talking about AI here, not accurately simulating the human brain
(or mind). I'm not objecting to AI. What I'm objecting to is the
notion that the mind itself can be simulated on a computer powerful
enough.

That's also called AI - you're making the 'strong AI' / 'weak AI'
distinction. When I say a 'working AI program', I mean exactly a genuinely
thinking, feeling beging which happens to be implemented on computer
hardware (I very much doubt that it would think just like a human being, of
course - its perception of the world and of itself would be too different
for that to be the case)

To perform such a simulation

'Simulation' is a loaded word here. What would a 'simulated' mind be like?
How would we distinguish it from a 'real' one, except by a priori
assumptions?
you must be able to obtain all

aspects of consciousness from it, including every possible gradation of
emotion.

I agree


AI is fine as far as it goes. It may do things completely differently
than minds do and still obtain useful results. Chess playing
programs/computers are an example. Gary Kasparov doesn't play chess as
well as he does by searching through 200 million possible moves every
second like Deep Blue does.

I replied to an earlier post of yours but for some reason it didn't show

up

(I think my NG server has a posting limit), suggesting you take a look

at

the program MetaCat for an example of how complex behaviour can emerge

from

the interaction of many simple algorithmic agents (yes, with some

randomness

too). You can see it at http://www.cs.pomona.edu/~marshall/metacat/.

MetaCat

isn't about emotions, but it certainly makes a good attempt to model

other

very human aspects of thinking, particularly aesthetics and

self-perception.

Once you've looked at that in detail, maybe you'll rethink your concept

of

what we mean by 'algorithmic'.


Nice program, but it doesn't necessarily have much to do with simulating
the human mind. The people who wrote the program would have to
demonstrate that the mind operates on identical principles.

No they wouldn't. (And again, 'simulating' is a loaded word - 'modelling' is
probably better). The idea is to see what kind of mechanisms *could* give
rise to particular kinds of behaviour, not what *does*. If the program shows
the complexity of mental behaviour, whether it does it the same way as a
human mind is irrelevant. (Incidentally, I'm not making the ludicrous claim
that MetaCat *does* model a real mind, but it's nevertheless the most
impressive step along that road that I've seen)


Note too that I'm not saying that AI software run on silicon based
computers couldn't surpass what the mind can do in various limited
areas. I'm not an AI-luddite. What I'm against is AI-arrogance.

I don't think you're a luddite, but I do think you're basing your opinions
on gut feelings and arguments from ignorance rather than from any real
reasoning.
Danny
.



User: "Andrew Arensburger"

Title: Re: In the News: Thinking Straighter: Why the world's most famousatheistnowbelievesinGod. 15 Apr 2005 07:19:31 PM
In talk.origins dkomo <dkomo871@comcast.net> wrote:

Andrew Arensburger wrote:

If there really is a non-algorithmic component to the brain
that prevents it from being simulated, please point it out, and show
why it can't be simulated. So far, I don't see any problems that can't
be solved by a universal Turing machine with infinite tape, a
microscopic scan of a brain, and an awful lot of programming.

Now wait just a minute. You're making some really far fetched claims
here. I don't see why I need to show why the brain can't be simulated.

Earlier in this thread, you wrote:
: I'm interested in the claim from
: those in the computer field that the brain is an **algorithm following
: machine** which can be simulated by a powerful enough computer. I think
: *that* is as big a load of horseshit as anything Penrose has written.

It's your responsibility to show that it *can*. I can stay pat and
simply say we've haven't even come close to being able to do it.

Actually, you made the positive statement that the brain
couldn't be simulated. You have yet to back up your statement. All
you've done so far is give an implied argument from incredulity.

The fact is, after decades of strenuous effort, artificial intelligence
is still pretty brain dead.

Oh? And here I was under the impression that it was a thriving
field with many practical applications, though admittedly it has
fallen short of its original goal, fifty years ago, of producing an
electronic brain.

It can barely achieve the minimum in speech
recognition and visual pattern recognition.

I think that examining a video recording, picking out the
human face in each frame, finding its features (eyes, mouth, eyebrows,
nose, etc.), examining how they move over time and figuring out which
emotion the face is expressing constitutes a bit more than the "bare
minimum" in visual pattern recognition.
(See, e.g., http://www.cfar.umd.edu/~yaser/publications.html )

And the best we've been
able to do in chess playing amounts to little more than than searching
through game trees. A good chess player like Gary Kasparov can still
hold his own against a dedicated chess playing computer that searches
through billions of possible moves every second.

People used to say computers would never be able to do things
that humans do, like play chess. Then they said they'd never be any
good at it. Then they said they'd never be really good at it. Now
you're saying that a grand master can hold his own.
According to
http://www.research.ibm.com/deepblue/watch/html/c.shtml
Gary Kasparov has played six games against Deep Blue. One win for
Kasparov, two wins for Deep Blue, and three ties.
So we've gone from "computers can't play chess" to "the best
human player usually manages not to lose." I think that's respectable.
And anyway, while I'm not up to date on the state of computer
chess, I understand that there's a lot more to it than just traversing
the move tree. Everyone knows that that's a computational quagmire, so
the trick is to prune unpromising trees as early as possible, which is
what AI is all about.
Oh, and according to
http://www.research.ibm.com/deepblue/meet/html/d.2.shtml
Deep Blue only examines 200 million positions per second, not
billions. Presumably that'll come in a year or two, if Moore's law
holds.

Getting back to programming emotions, explain in detail please how you
would program a computer to be happy, for example.

Before I do that, would you please tell me how you would know
whether a computer is happy?
I mean, I could easily write a program that writes "I am
happy" every ten seconds, but that's not what you're asking for, is
it? So what _are_ you asking for?
Just trying to make sure those goalposts stay put, dontchaknow.
[...]

So I think it is quite an empty assertion to make at this time that you
can simulate some ultra complex process that we hardly understand.

Actually, you're the one who made the assertion that it's
horseshit.
I'm aware that today's computers can't pass the Turing test
for much more than, oh, say ten minutes. And I realize that simulating
a brain cell by cell is currently computationally infeasible, and that
it'll be a while before we can do that any faster than at a thousandth
of real-time (though presumably we can take a lot of shortcuts: I see
no reason to waste storage and CPU time simulating, say, the
cerebellum. And why bother figuring out the pitch of a sound the way
the brain does, when a simple FFT would doubtless be much faster?).
Nonetheless, I see no fundamental reason why such a thing
is impossible. At the same time, hardware is becoming increasingly
fast and cheap, and software more sophisticated. So I'm hopeful.

And
what about the possibility that there is noise in the brain, or chaotic
processes going on,

I think that's not just a possibility, but a dead certainty.

or the randomness due to quantum effects?

I tend to dismiss these. Of course the brain consists of
particles that obey the laws of quantum physics. But by the time
you're talking about objects the size of cells, I'm pretty sure
quantum random effects can be neglected. Do you have any reason to
suppose otherwise?
--
Andrew Arensburger, Systems guy University of Maryland
arensb.no-bloody-spam@umd.edu Office of Information Technology
Happiness is a recent full backup.
.
User: "dkomo"

Title: Re: In the News: Thinking Straighter: Why the world's most famousatheistnowbelievesinGod. 18 Apr 2005 08:43:41 PM
Andrew Arensburger wrote:

In talk.origins dkomo <dkomo871@comcast.net> wrote:

Andrew Arensburger wrote:

If there really is a non-algorithmic component to the brain
that prevents it from being simulated, please point it out, and show
why it can't be simulated. So far, I don't see any problems that can't
be solved by a universal Turing machine with infinite tape, a
microscopic scan of a brain, and an awful lot of programming.



Now wait just a minute. You're making some really far fetched claims
here. I don't see why I need to show why the brain can't be simulated.



Earlier in this thread, you wrote:

: I'm interested in the claim from
: those in the computer field that the brain is an **algorithm following
: machine** which can be simulated by a powerful enough computer. I think
: *that* is as big a load of horseshit as anything Penrose has written.


It's your responsibility to show that it *can*. I can stay pat and
simply say we've haven't even come close to being able to do it.



Actually, you made the positive statement that the brain
couldn't be simulated. You have yet to back up your statement. All
you've done so far is give an implied argument from incredulity.

Strawman alarm! I was anticipating that I'd get accused of using the
argument from incredulity, so I'm not disappointed here.
What I'm actually using is the argument from skepticism, which unlike
the argument from incredulity, is not a logical fallacy. In fact,
skepticism is probably the single most popular mode of argument used on
talk.origins.
What's the difference between arguing from incredulity and arguing from
skepticism? If a creationist or ID'er is involved, then he is using an
argument from incredulity -- against evolution for example. We science
types always use the argument from skepticism against opponents. :>)
Seriously, it might be interesting to hear from some of the logic
experts on t.o. exactly what the differences are, because at least
superficially, there appear to be some similarities between the two
types of argument.
Anyway, my key point against the claim that a completely faithful
simulation of the entire human mind is possible I've already stated:
"we've not even come close to being able to do it." I'll bring this up
again and again with various illustrations. That's how an argument from
skepticism proceeds.


The fact is, after decades of strenuous effort, artificial intelligence
is still pretty brain dead.



Oh? And here I was under the impression that it was a thriving
field with many practical applications, though admittedly it has
fallen short of its original goal, fifty years ago, of producing an
electronic brain.


It can barely achieve the minimum in speech
recognition and visual pattern recognition.



I think that examining a video recording, picking out the
human face in each frame, finding its features (eyes, mouth, eyebrows,
nose, etc.), examining how they move over time and figuring out which
emotion the face is expressing constitutes a bit more than the "bare
minimum" in visual pattern recognition.
(See, e.g., http://www.cfar.umd.edu/~yaser/publications.html )

It's important to distinguish two different ways of viewing such
apparent advances. From the engineeering point of view, I certainly
think that this example of pattern recognition, and others similar to
it, are significant achievements. I know how difficult it is to be able
to do something like this.
On the other hand, there is the second point of view, the skeptical
view, which goes something like this: "are you f**king kidding me or
what!?" You think it's a big deal that a machine can do what a human
baby does naturally with no effort at all, and can do much better? And
this after at least fifty years of relentless effort by many brilliant
people, during which time the power of computers has grown by at least
one million times? Dude, wake up and smell the coffee. This is a joke,
right?
Never mind the human baby! A dog can do as well recognizing patterns --
it certainly recognizes people that are familar to it and responds to
their body language. A cat can do as well. Hell, I bet even a mouse
can do as well. I wouldn't be surprised if most animals in the animal
kingdom can't do as well. A praying mantis recognizes a meal when it
sees one. So do spiders.
As an example of our prowess in moving toward the distant day when we
can simulate the whole human mind, I suggest that this is quite dismal
and doesn't auger well at all.


And the best we've been
able to do in chess playing amounts to little more than than searching
through game trees. A good chess player like Gary Kasparov can still
hold his own against a dedicated chess playing computer that searches
through billions of possible moves every second.



People used to say computers would never be able to do things
that humans do, like play chess. Then they said they'd never be any
good at it. Then they said they'd never be really good at it. Now
you're saying that a grand master can hold his own.
According to
http://www.research.ibm.com/deepblue/watch/html/c.shtml
Gary Kasparov has played six games against Deep Blue. One win for
Kasparov, two wins for Deep Blue, and three ties.
So we've gone from "computers can't play chess" to "the best
human player usually manages not to lose." I think that's respectable.

I don't. What Deep Blue was, was a Gary Kasparov chess playing machine.
It had a dedicated squad of programmers carefully training it for months
on previous Kasparov chess matches. No wonder he lost. It was a
brilliant PR stunt by IBM. They gained prestige and millions of dollars
of free advertising from the exhibition match. Deep Blue has now
morphed into Blue Gene, which I noticed IBM has advertised on television.
What Deep Blue would not have been able to do would be to win the World
Chess Tournament playing against a dozen or so Grand Masters at
Kasparov's level. Deep Blue's programmers would have been overwhelmed
trying to train it to play such a varied assortment of experts. You did
note, didn't you, how quickly IBM decided to retire Deep Blue after the
exhibition match was over and the accolades began to rain down. IBM
knew they would be lucky to repeat their stunt.
I am a lot more impressed that a human being, with a mind that plays
chess using cognitive processes that even today we only dimly
understand, could still compete against such a computerized behemoth, .

And anyway, while I'm not up to date on the state of computer
chess, I understand that there's a lot more to it than just traversing
the move tree. Everyone knows that that's a computational quagmire, so
the trick is to prune unpromising trees as early as possible, which is
what AI is all about.
Oh, and according to
http://www.research.ibm.com/deepblue/meet/html/d.2.shtml
Deep Blue only examines 200 million positions per second, not
billions.

Oh, is that all.

Presumably that'll come in a year or two, if Moore's law
holds.

Except that Deep Blue is now retired. However, I have no doubt that if
such chess playing machines continue to be developed, they will
inevitably be able to defeat easily anything human. Brute force will
sooner or later become too much to compete against.
[End of installment 1]
<snip the rest>

.
User: "Andrew Arensburger"

Title: Re: In the News: Thinking Straighter: Why the world's most famousatheistnowbelievesinGod. 19 Apr 2005 05:18:22 PM
In talk.origins dkomo <dkomo871@comcast.net> wrote:

Andrew Arensburger wrote:

[...]

Earlier in this thread, you wrote:

: I'm interested in the claim from
: those in the computer field that the brain is an **algorithm following
: machine** which can be simulated by a powerful enough computer. I think
: *that* is as big a load of horseshit as anything Penrose has written.

[...]

What I'm actually using is the argument from skepticism, which unlike
the argument from incredulity, is not a logical fallacy. In fact,
skepticism is probably the single most popular mode of argument used on
talk.origins.
What's the difference between arguing from incredulity and arguing from
skepticism?

Logic experts may disagree, but personally I feel that if the
word "horseshit" appears, it's an argument from incredulity. ISTM that
if you were merely being skeptical, you would have put it differently.
[...]

Anyway, my key point against the claim that a completely faithful
simulation of the entire human mind is possible I've already stated:
"we've not even come close to being able to do it." I'll bring this up
again and again with various illustrations. That's how an argument from
skepticism proceeds.

I agree that we're not close to simulating a human brain, or
to achieving human-style intelligence through other means.
But I'll draw your attention to something else you said above:
you emphasized "algorithm following machine". Do you have any reason
to believe that any important part of the mind is non-algorithmic? If
so, what and why?
A perceptron is a cartoon sketch of a neuron, stripped down to
the bare essentials, and that's obviously implementable, since it has
been implemented. They can, and have been, connected together into
neural networks (NNs), so obviously that doesn't make it
non-algorithmic or non-implementable. No one has built a network of
1e11 perceptrons (AFAIK), but the obstacles are practical ones, not
theoretical ones. Someone'll surely do it as soon as it becomes cheap
enough.
A perceptron is not a realistic neuron, but AI researchers
have devices many more complex (and arguably more realistic)
neuron-like constructs. And I'm sure that medical researchers are
using realistic computer simulations of individual neurons, of brain
activity, etc. If these simulations are good enough for our purposes,
then I see no reason why, in principle if not in fact, they couldn't
be stitched together to make a gigantic simulation of a brain.
When one talks about simulating a brain, one usually thinks of
scanning a living brain to get the starting state. It may turn out
that performing such a scan will turn out to be technically impossible
(e.g., a quick-exposure snapshot may not contain enough information,
and a long-exposure snapshot may blur necessary details) or immoral
(e.g., slicing the brain apart with lasers would kill the patient). If
that's the case, we'll need to get the starting data some other way,
probably by guessing at good values from available data.
At any rate, it all seems algorithmic to me. It may turn out
that some part of the neuron's function is non-algorithmic; and it may
turn out that some other components of the mind are non-algorithmic.
But if that turns out to be the case, the best course of action will
not be to throw one's hands up and give up, but rather to try to find
a good enough algorithm.
[...]

On the other hand, there is the second point of view, the skeptical
view, which goes something like this: "are you f**king kidding me or
what!?" You think it's a big deal that a machine can do what a human
baby does naturally with no effort at all, and can do much better? And
this after at least fifty years of relentless effort by many brilliant
people, during which time the power of computers has grown by at least
one million times? Dude, wake up and smell the coffee. This is a joke,
right?

Don't forget, though, that the computer is doing it with far
less hardware than the baby, and that the baby took three and a half
billion years to produce.
[...]

As an example of our prowess in moving toward the distant day when we
can simulate the whole human mind, I suggest that this is quite dismal
and doesn't auger well at all.

This is a red herring. To quote Guillaume Apollinaire, "Quand
l'homme a voulu imiter la marche, il a créé la roue qui ne ressemble
pas à une jambe." ("When man decided to recreate walking, he invented
the wheel, which doesn't look like a leg.")
Engineers build wheels, not legs; aqueducts and pipelines, not
intestines and blood vessels; jet engines, not flapping wings;
cameras, not eyes; microphones, not ears. And most of the research
that goes on under the heading of AI and associated disciplines is
aimed at achieving the same results as things humans can do, but not
necessarily using the same methods. If nature provides a hint as to a
good way to do it, great. If not, you look for some other way of
solving it.
[...]

So we've gone from "computers can't play chess" to "the best
human player usually manages not to lose." I think that's respectable.

I don't. What Deep Blue was, was a Gary Kasparov chess playing machine.

Okay, so we've gone from "computers can't play chess" to
"there's a computer that can win against a particular grand master."
Do you also argue that the Golden Gate bridge wasn't a
significant engineering achievement because it was built specifically
for San Francisco?
[...]

Presumably that'll come in a year or two, if Moore's law
holds.

Except that Deep Blue is now retired. However, I have no doubt that if
such chess playing machines continue to be developed, they will
inevitably be able to defeat easily anything human. Brute force will
sooner or later become too much to compete against.

Okay, so it seems we agree that computers can solve certain
problems (in this case, winning a game of chess against Gary Kasparov)
using non-human techniques.
The reason I mention this is that the reason people talk about
simulating a human brain is that that's the most obvious way of doing
it. But what is "it"? Unless we're explicitly trying to simulate the
human brain (as is the case in medical simulations), then we should
feel free to use whatever techniques give good results, regardless of
whether the human brain uses them or not.
So from this perspective, using brute force to evaluate
millions of chess moves per second is a valid technique for solving
the "win at chess" problem. So it should be legal to consult a huge
dictionary of words to solve the "proofread a book", "win at
Scrabble", and "parse natural language" problems.
Without a doubt, computers will continue to solve more and
more problems that once could only be solved by humans. And doubtless,
in many cases there will be no more need to make them look human
than there is to make a wheel look like a leg.
At some point, the problem to be solved will be "provide
technical support over the phone", and the solution will be a
collection of a thousand hacks that somehow manage to fool the
stupider customers into thinking that they're talking to a human, for
the first five minutes. And we'll go from there.
--
Andrew Arensburger, Systems guy University of Maryland
arensb.no-bloody-spam@umd.edu Office of Information Technology
Give a man a fish and he will eat for a day. Teach him to
fish and he'll sit in a boat and drink beer all day.
.
User: "josephus"

Title: Re: In the News: Thinking Straighter: Why the world's most famousatheistnowbelievesinGod. 21 Apr 2005 04:32:14 AM
Andrew Arensburger wrote:

In talk.origins dkomo <dkomo871@comcast.net> wrote:

Andrew Arensburger wrote:


[...]

Earlier in this thread, you wrote:

: I'm interested in the claim from
: those in the computer field that the brain is an **algorithm following
: machine** which can be simulated by a powerful enough computer. I think
: *that* is as big a load of horseshit as anything Penrose has written.


[...]

What I'm actually using is the argument from skepticism, which unlike
the argument from incredulity, is not a logical fallacy. In fact,
skepticism is probably the single most popular mode of argument used on
talk.origins.



What's the difference between arguing from incredulity and arguing from
skepticism?



Logic experts may disagree, but personally I feel that if the
word "horseshit" appears, it's an argument from incredulity. ISTM that
if you were merely being skeptical, you would have put it differently.

[...]

Anyway, my key point against the claim that a completely faithful
simulation of the entire human mind is possible I've already stated:
"we've not even come close to being able to do it." I'll bring this up
again and again with various illustrations. That's how an argument from
skepticism proceeds.



I agree that we're not close to simulating a human brain, or
to achieving human-style intelligence through other means.
But I'll draw your attention to something else you said above:
you emphasized "algorithm following machine". Do you have any reason
to believe that any important part of the mind is non-algorithmic? If
so, what and why?

A perceptron is a cartoon sketch of a neuron, stripped down to
the bare essentials, and that's obviously implementable, since it has
been implemented. They can, and have been, connected together into
neural networks (NNs), so obviously that doesn't make it
non-algorithmic or non-implementable. No one has built a network of
1e11 perceptrons (AFAIK), but the obstacles are practical ones, not
theoretical ones. Someone'll surely do it as soon as it becomes cheap
enough.
A perceptron is not a realistic neuron, but AI researchers
have devices many more complex (and arguably more realistic)
neuron-like constructs. And I'm sure that medical researchers are
using realistic computer simulations of individual neurons, of brain
activity, etc. If these simulations are good enough for our purposes,
then I see no reason why, in principle if not in fact, they couldn't
be stitched together to make a gigantic simulation of a brain.
When one talks about simulating a brain, one usually thinks of
scanning a living brain to get the starting state. It may turn out
that performing such a scan will turn out to be technically impossible
(e.g., a quick-exposure snapshot may not contain enough information,
and a long-exposure snapshot may blur necessary details) or immoral
(e.g., slicing the brain apart with lasers would kill the patient). If
that's the case, we'll need to get the starting data some other way,
probably by guessing at good values from available data.

At any rate, it all seems algorithmic to me. It may turn out
that some part of the neuron's function is non-algorithmic; and it may
turn out that some other components of the mind are non-algorithmic.
But if that turns out to be the case, the best course of action will
not be to throw one's hands up and give up, but rather to try to find
a good enough algorithm.

[...]

a neural net is just one part. there are other processes. the human
brain is the cpu for a body. Its functions are tailored to the body.
We would have to know a great deal more to find a memory trace.
We currently dont know how memory works exactly. There are clues.
Back in the days when mathcad and mathematica were developed, there was
a major efffort to model mathematical processes. Some clever
programmers showed that they could do the same things algortihmically.
Mathematics is a hierachical knowlege system. The methods are very well
known by those that study mathemmatics. I was looking at a problem to
create a system to solve the quadratic equation. I did it without a
hill climb. The weirdest thing was that algebra is text base with
translations for functions.
josephus

On the other hand, there is the second point of view, the skeptical
view, which goes something like this: "are you f**king kidding me or
what!?" You think it's a big deal that a machine can do what a human
baby does naturally with no effort at all, and can do much better? And
this after at least fifty years of relentless effort by many brilliant
people, during which time the power of computers has grown by at least
one million times? Dude, wake up and smell the coffee. This is a joke,
right?



Don't forget, though, that the computer is doing it with far
less hardware than the baby, and that the baby took three and a half
billion years to produce.

[...]

As an example of our prowess in moving toward the distant day when we
can simulate the whole human mind, I suggest that this is quite dismal
and doesn't auger well at all.



This is a red herring. To quote Guillaume Apollinaire, "Quand
l'homme a voulu imiter la marche, il a créé la roue qui ne ressemble
pas à une jambe." ("When man decided to recreate walking, he invented
the wheel, which doesn't look like a leg.")
Engineers build wheels, not legs; aqueducts and pipelines, not
intestines and blood vessels; jet engines, not flapping wings;
cameras, not eyes; microphones, not ears. And most of the research
that goes on under the heading of AI and associated disciplines is
aimed at achieving the same results as things humans can do, but not
necessarily using the same methods. If nature provides a hint as to a
good way to do it, great. If not, you look for some other way of
solving it.

[...]

So we've gone from "computers can't play chess" to "the best
human player usually manages not to lose." I think that's respectable.



I don't. What Deep Blue was, was a Gary Kasparov chess playing machine.



Okay, so we've gone from "computers can't play chess" to
"there's a computer that can win against a particular grand master."
Do you also argue that the Golden Gate bridge wasn't a
significant engineering achievement because it was built specifically
for San Francisco?

I think we have gone beyond that. there are internet programs that use
thousands of idle machines. there are systems around that you program
by reading them fairy tails. (BORIS) and it was just a research system
using action diagrams.

[...]

Presumably that'll come in a year or two, if Moore's law
holds.



Except that Deep Blue is now retired. However, I have no doubt that if
such chess playing machines continue to be developed, they will
inevitably be able to defeat easily anything human. Brute force will
sooner or later become too much to compete against.



Okay, so it seems we agree that computers can solve certain
problems (in this case, winning a game of chess against Gary Kasparov)
using non-human techniques.
The reason I mention this is that the reason people talk about
simulating a human brain is that that's the most obvious way of doing
it. But what is "it"? Unless we're explicitly trying to simulate the
human brain (as is the case in medical simulations), then we should
feel free to use whatever techniques give good results, regardless of
whether the human brain uses them or not.
So from this perspective, using brute force to evaluate
millions of chess moves per second is a valid technique for solving
the "win at chess" problem. So it should be legal to consult a huge
dictionary of words to solve the "proofread a book", "win at
Scrabble", and "parse natural language" problems.
Without a doubt, computers will continue to solve more and
more problems that once could only be solved by humans. And doubtless,
in many cases there will be no more need to make them look human
than there is to make a wheel look like a leg.
At some point, the problem to be solved will be "provide
technical support over the phone", and the solution will be a
collection of a thousand hacks that somehow manage to fool the
stupider customers into thinking that they're talking to a human, for
the first five minutes. And we'll go from there.

There is no real reason that robots should look like humans. There are
people working on creaturs that can walk up walls. Kinematics is not
"artificial intelligence" but it is not far away.
There are very advance systems to solve all kinds of problesm. the
problem is thinking in linear terms. Try thinking multidemtionally. Its
is hard to lose the simple ideas and find the truth.
josephus
.


User: "josephus"

Title: Re: In the News: Thinking Straighter: Why the world's most famousatheistnowbelievesinGod. 21 Apr 2005 04:14:08 AM
dkomo wrote:

Andrew Arensburger wrote:


In talk.origins dkomo <dkomo871@comcast.net> wrote:


Andrew Arensburger wrote:


If there really is a non-algorithmic component to the brain
that prevents it from being simulated, please point it out, and show
why it can't be simulated. So far, I don't see any problems that can't
be solved by a universal Turing machine with infinite tape, a
microscopic scan of a brain, and an awful lot of programming.



Now wait just a minute. You're making some really far fetched claims
here. I don't see why I need to show why the brain can't be simulated.



Earlier in this thread, you wrote:

: I'm interested in the claim from
: those in the computer field that the brain is an **algorithm following
: machine** which can be simulated by a powerful enough computer. I think
: *that* is as big a load of horseshit as anything Penrose has written.



It's your responsibility to show that it *can*. I can stay pat and
simply say we've haven't even come close to being able to do it.



Actually, you made the positive statement that the brain
couldn't be simulated. You have yet to back up your statement. All
you've done so far is give an implied argument from incredulity.



Strawman alarm! I was anticipating that I'd get accused of using the
argument from incredulity, so I'm not disappointed here.

What I'm actually using is the argument from skepticism, which unlike
the argument from incredulity, is not a logical fallacy. In fact,
skepticism is probably the single most popular mode of argument used on
talk.origins.

What's the difference between arguing from incredulity and arguing from
skepticism? If a creationist or ID'er is involved, then he is using an
argument from incredulity -- against evolution for example. We science
types always use the argument from skepticism against opponents. :>)

Seriously, it might be interesting to hear from some of the logic
experts on t.o. exactly what the differences are, because at least
superficially, there appear to be some similarities between the two
types of argument.

Anyway, my key point against the claim that a completely faithful
simulation of the entire human mind is possible I've already stated:
"we've not even come close to being able to do it." I'll bring this up
again and again with various illustrations. That's how an argument from
skepticism proceeds.


The fact is, after decades of strenuous effort, artificial intelligence
is still pretty brain dead.



Oh? And here I was under the impression that it was a thriving
field with many practical applications, though admittedly it has
fallen short of its original goal, fifty years ago, of producing an
electronic brain.



It can barely achieve the minimum in speech
recognition and visual pattern recognition.



I think that examining a video recording, picking out the
human face in each frame, finding its features (eyes, mouth, eyebrows,
nose, etc.), examining how they move over time and figuring out which
emotion the face is expressing constitutes a bit more than the "bare
minimum" in visual pattern recognition.
(See, e.g., http://www.cfar.umd.edu/~yaser/publications.html )



It's important to distinguish two different ways of viewing such
apparent advances. From the engineeering point of view, I certainly
think that this example of pattern recognition, and others similar to
it, are significant achievements. I know how difficult it is to be able
to do something like this.

On the other hand, there is the second point of view, the skeptical
view, which goes something like this: "are you f**king kidding me or
what!?" You think it's a big deal that a machine can do what a human
baby does naturally with no effort at all, and can do much better? And
this after at least fifty years of relentless effort by many brilliant
people, during which time the power of computers has grown by at least
one million times? Dude, wake up and smell the coffee. This is a joke,
right?

Never mind the human baby! A dog can do as well recognizing patterns --
it certainly recognizes people that are familar to it and responds to
their body language. A cat can do as well. Hell, I bet even a mouse
can do as well. I wouldn't be surprised if most animals in the animal
kingdom can't do as well. A praying mantis recognizes a meal when it
sees one. So do spiders.

As an example of our prowess in moving toward the distant day when we
can simulate the whole human mind, I suggest that this is quite dismal
and doesn't auger well at all.


And the best we've been
able to do in chess playing amounts to little more than than searching
through game trees. A good chess player like Gary Kasparov can still
hold his own against a dedicated chess playing computer that searches
through billions of possible moves every second.



People used to say computers would never be able to do things
that humans do, like play chess. Then they said they'd never be any
good at it. Then they said they'd never be really good at it. Now
you're saying that a grand master can hold his own.
According to
http://www.research.ibm.com/deepblue/watch/html/c.shtml
Gary Kasparov has played six games against Deep Blue. One win for
Kasparov, two wins for Deep Blue, and three ties.
So we've gone from "computers can't play chess" to "the best
human player usually manages not to lose." I think that's respectable.



I don't. What Deep Blue was, was a Gary Kasparov chess playing machine.
It had a dedicated squad of programmers carefully training it for months
on previous Kasparov chess matches. No wonder he lost. It was a
brilliant PR stunt by IBM. They gained prestige and millions of dollars
of free advertising from the exhibition match. Deep Blue has now
morphed into Blue Gene, which I noticed IBM has advertised on television.

What Deep Blue would not have been able to do would be to win the World
Chess Tournament playing against a dozen or so Grand Masters at
Kasparov's level. Deep Blue's programmers would have been overwhelmed
trying to train it to play such a varied assortment of experts. You did
note, didn't you, how quickly IBM decided to retire Deep Blue after the
exhibition match was over and the accolades began to rain down. IBM
knew they would be lucky to repeat their stunt.

I am a lot more impressed that a human being, with a mind that plays
chess using cognitive processes that even today we only dimly
understand, could still compete against such a computerized behemoth, .


And anyway, while I'm not up to date on the state of computer
chess, I understand that there's a lot more to it than just traversing
the move tree. Everyone knows that that's a computational quagmire, so
the trick is to prune unpromising trees as early as possible, which is
what AI is all about.
Oh, and according to
http://www.research.ibm.com/deepblue/meet/html/d.2.shtml
Deep Blue only examines 200 million positions per second, not
billions.



Oh, is that all.


Presumably that'll come in a year or two, if Moore's law
holds.



Except that Deep Blue is now retired. However, I have no doubt that if
such chess playing machines continue to be developed, they will
inevitably be able to defeat easily anything human. Brute force will
sooner or later become too much to compete against.

[End of installment 1]

<snip the rest>


--dkomo@cris.com



I would say that you really dont know anything about Artificial
Intelligence. I have been studying it for 20 years. I know that
different things are done in different ways. expert systems are good at
some things, numeral nets are better at pattern recognition. the folks
at IBMS and other researches. have machines that you can talk to ask
questions and get proper context bounded responses. But intelligence
and the brain are two different things. There is research in all areas.
josephus
.



User: "Predictor"

Title: Re: In the News: Thinking Straighter: Why the world's most famousatheistnowbelievesinGod. 16 Apr 2005 04:16:05 AM
dkomo wrote:
"I don't see why I need to show why the brain can't be simulated. It's
your responsibility to show that it *can*. I can stay pat and simply
say we've haven't even come close to being able to do it."
-
I disagree.
The only fact in this case is that, to date, the brain hasn't been
simulated. That doesn't imply neccessarily that the brain can't be
simulated. There's a first time for everything, right? On the other
hand, claiming that the brain can be simulated without actually
simulating it strikes me as speculative, at least given contemporary
technology. My point is that right now, noone knows whether the brain
can or cannot be simulated with anything resembling certainty.
-
-Will Dwinnell
http://will.dwinnell.com
.

User: "josephus"

Title: Re: In the News: Thinking Straighter: Why the world's most famousatheistnowbelievesinGod. 21 Apr 2005 04:05:44 AM
dkomo wrote:

Andrew Arensburger wrote:


In talk.origins dkomo <dkomo871@comcast.net> wrote:


Andrew Arensburger wrote:


Why? That doesn't seem obvious to me at all.
An algorithm is basically just a description of a process. If
the operation of the brain can be described with sufficient precision,
it can be turned into an algorithm, and that, in turn, can be
implemented on a sufficiently-powerful computer.



Because you'd need to provide your computer simulation with *emotions*.



Why is this a problem?



The emotional part of the brain is tied into everything that goes on
in the neocortex, even the most abstract thoughts. If all the computer
is doing is manipulating symbols according to some massive program, it's
not truly emulating the human brain. That's why I wrote that the brain
isn't an algorithmic machine.



Okay, so what's so non-algorithmic about emotions? Surely
they're an emergent property of the way neurons fire, and it's
possible to simulate a neuron.
Though there are probably glands involved that affect the way
the neurons fire (e.g., by releasing neurotransmitter inhibitors, or
something). But surely those can be simulated as well.

If there really is a non-algorithmic component to the brain
that prevents it from being simulated, please point it out, and show
why it can't be simulated. So far, I don't see any problems that can't
be solved by a universal Turing machine with infinite tape, a
microscopic scan of a brain, and an awful lot of programming.



Now wait just a minute. You're making some really far fetched claims
here. I don't see why I need to show why the brain can't be simulated.
It's your responsibility to show that it *can*. I can stay pat and
simply say we've haven't even come close to being able to do it.

The fact is, after decades of strenuous effort, artificial intelligence
is still pretty brain dead. It can barely achieve the minimum in speech
recognition and visual pattern recognition. And the best we've been
able to do in chess playing amounts to little more than than searching
through game trees. A good chess player like Gary Kasparov can still
hold his own against a dedicated chess playing computer that searches
through billions of possible moves every second.

Getting back to programming emotions, explain in detail please how you
would program a computer to be happy, for example. I think this would
be a pretty neat trick since we barely have the slightest clue about
what goes on in the brain to produce various emotions. Yeah, we know
neurotransmitters are involved in some vague fashion, but we haven't
even scratched the surface in understanding the emotional content of
consciousness.

So I think it is quite an empty assertion to make at this time that you
can simulate some ultra complex process that we hardly understand. And
what about the possibility that there is noise in the brain, or chaotic
processes going on, or the randomness due to quantum effects?


--dkomo@cris.com

This is a sophist argument. I have written simulation of all kinds of
things. The only limitation is the ability to specify the task. If you
do not know how the task is performed you cannot simulate it. The chief
problem I see with simulating the brain is to first estimate the storage
(memory or disk) for the data. That in addition to the distributed
processes. for each major subsystem you need the input, the output and
the transform. To simulate the brain there are probably 1000 parallel
processes, maybe more. No substantive numbers have been estimated yet.
This is a very high level view of the structure. The estimate that I
have seen was that it would take a computer 1 mile cubic. I think this
massive machine is too small. the problem of the brain is not the
complexity, it is the sheer size of the complexity. The structure of
the memory is a problem. how quickly can a database access search and
find a fact? Now find a mechanism to do this in linear time.
These are just a few of the problems most have to do with how much we
know and just how much we do not know.
Just for the references look up BORIS.
josephus
.


User: "Andrew Arensburger"

Title: Re: In the News: Thinking Straighter: Why the world's most famousatheistnowbelievesinGod. 13 Apr 2005 11:24:03 AM
In talk.origins dkomo <dkomo871@comcast.net> wrote:

From a review of Roger Penrose's "The Large, the Small and the Human
Mind" on amazon.com:
"One of Penrose's major ideas in this chapter is his demonstration that
consciousness, although perhaps mathematical, isn't computable, in the
sense that you could program a computer to simulate it. Penrose uses the
example of geometric tilings or polyominos that are deterministic in
their coverage of the Euclidean plane, but that aren't computable, to
show this. Since, as Penrose points out, there are plenty of
mathematical concepts that aren't computable and that can't be done on a
computer, but that the human mind can understand, Penrose concludes that
there is something beyond computability in both pure mathematics and the
human brain."

Cue old joke: a mathematician and an engineer do a big favor
for a great sultan. As a reward, the sultan allows them to have their
way with any one of his wives. The catch is that they must start at
the harem door, and each minute are only allowed to go half the
remaining distance to the woman they desire.
The mathematician immediately realizes that this is Zeno's
paradox, and walks away, saying "It's pointless. It would take an
infinite amount of time to get there."
The engineer walks ahead, saying, "Yes, but in ten minutes
I'll be close enough for all practical purposes."
I haven't read "The Large, The Small, and the Human Mind", but
I've read "The Emperor's New Mind", and Penrose keeps making the
mathematician's fallacy. He demonstrates that X is impossible, then
fails to even consider the millions of possible X' that are close
enough to X for anyone but a mathematician (or "close enough for
government work", as one says in DC).
For instance, the halting problem (determining whether a given
program will ever terminate, given some input) is unsolvable. This has
been proven mathematically, in terms so simple that even I can
understand. But in real life, there are plenty of programs where I (or
a program) can say "this will always terminate" or "this will never
terminate" or "this will terminate unless the input begins with an F".
Or, to take a more familiar example, Penrose points out that
computers don't deal with real numbers: they deal with (a subset of)
rational numbers. Yet we use them for crunching what we think of as
real numbers all the time, and quite successfully at that. We may not
get the mathematically correct result, but after the 20th decimal,
does anyone really care?
IIRC he also claims that human brains do some of the
"computationally impossible" things above. But humans don't do math
with real numbers. Rather, we manipulate _symbols_ that stand for real
numbers (e.g., the letter pi, rather than the infinite decimal
expansion of the number that it represents). There is no reason
computers can't also manipulate symbols, and perform arithmetic up to
some number of decimals, just like humans. Heck, see
http://www.wolfram.com/ and http://www.mathworks.com/ for people who
make money doing exactly that.
--
Andrew Arensburger, Systems guy University of Maryland
arensb.no-bloody-spam@umd.edu Office of Information Technology
Fore!.........................................<Bonk!>
.

User: "John S. Wilkins"

Title: Re: In the News: Thinking Straighter: Why the world's most famousatheistnowbelievesinGod. 12 Apr 2005 09:25:47 PM
dkomo wrote:

John S. Wilkins wrote:


Andrew Arensburger wrote:


In talk.origins John S. Wilkins <john@wilkins.id.au> wrote:



Well that may be Dennett's view (I must confess free will stopped
interesting me when I realised I didn't believe in an entity *capable*
of predicting my actions),



Including yourself, I assume.



Of course. How do I know what I am going to do until I do it? I can
guess what I will do, based on a larger empirical data set than any
other person, but I may be selectively ignoring that data. Actions are
not specified in what Dennett calls a Cartesian theatre, such that I can
see it decided and predict it. In fact, there are ways to predict what
someone will do in a limited sense from action potentials, before they
are aware of it. But overall, I cannot calculate what I will do, only
use rules of thumb that summarise and generalise past events, which you
can do as easily as I for my behavior, if you observe me long enough.


but it is certainly mine. The *meaning* of
"choose" is "to make a decision that follows from the state of one's
cognitive system, internalised or evolutionarily aquired values, and
one's assessment of the present situation".



Okay. As a hacker, the way I understand this is as follows:
assuming that I have access to the source code for the universe, and
want to change the way that people (or a person) behave, the best
place to do it would be to edit this function f() over here (rather
than, say, by mucking about with the code that controls electrons,
which would affect far more than just humans). And there's no function
g() that overriddes the effect of f() in every case, so f() can't just
be optimized out. So it makes sense to add a comment saying that f()
"chooses".
What's in my head makes a lot more sense than what I've just
written. Trust me on this.



Worryingly, I got it, I think. No, I don't think there *is* a general
function f() that operates over human behavior, but you could
oversimplify and say there is an ensemble of routines in the import file
H that can be triggered in varying ways, and have different but
clustering trigger values in different individuals. In short, we
inherit, in different strengths, a range of default behaviors.

But culture modifies each individual program radically. We are
programmed by the past and the present. If you can isolate all relevant


^^^^^^^^^^ ????

More of this computer crap, eh?

Hey, it was Andrew's metaphor. I was just running with it for the sake
of argument. It is a nice metaphor that can systematically mislead, or
systematically enlighten. Either way, it is just a metaphor. Biology
still isn't the same as computation and genes still aren't programs.
[For the benefit of lurkers, we had this out on sci.bio.evolution. One
poster got very insulting and I spat the dummy.]



variables in the present environment, and all relevant variables in the
inherited H(i), then if you also happened to have a UTM with an
unlimited running time and a sufficiently long tape, you might be able
to predict what individual i will do.



From a review of Roger Penrose's "The Large, the Small and the Human
Mind" on amazon.com:

"One of Penrose's major ideas in this chapter is his demonstration that
consciousness, although perhaps mathematical, isn't computable, in the
sense that you could program a computer to simulate it. Penrose uses the
example of geometric tilings or polyominos that are deterministic in
their coverage of the Euclidean plane, but that aren't computable, to
show this. Since, as Penrose points out, there are plenty of
mathematical concepts that aren't computable and that can't be done on a
computer, but that the human mind can understand, Penrose concludes that
there is something beyond computability in both pure mathematics and the
human brain."

How will we know when we enter a new paradigm in the 21st century? One
signpost will be when we finally stop trying to apply computer metaphors
to reality.


--dkomo@cris.com


--
John S. Wilkins
Postdoctoral Research Fellow
Biohumanities Project
School of History, Philosophy, Religion and Classics
The University of Queensland
Brisbane, QLD 4072, Australia
Tel +61 7 3365 6348
Mobile 0418 543 856
.

User: "Pithecanthropus Erectus"

Title: Re: In the News: Thinking Straighter: Why the world's most famousatheistnowbelievesin God. 11 Apr 2005 09:01:55 PM
John S. Wilkins wrote:

Andrew Arensburger wrote:

In talk.origins John S. Wilkins <john@wilkins.id.au> wrote:


Poly wrote:


We do have free
will, you know.



Talk to Dennett about that :-)



I have, actually (at least, I recently read "Elbow Room"), and
if I might crave your momentary attention, I'd like to ask you to tell
me whether I understood him correctly:

Dennett is a compatibilist, meaning that he feels that free
will can exist in a deterministic universe. He does this by looking at
the process that humans (or other decision-makers) use to analyze the
world and decide upon a course of action; and calling this "choice".
Now, this decision-making process can be quite complex and
sophisticated, so any comparison to, say, computer programs, should
not include the word "mere". We know from everyday experience that
there is no simple one-to-one mapping between the (coarse-grained)
state of the world and a person's behavior (that is, just because it's
Friday doesn't mean that I'll eat fish for supper).
In a deterministic univese, the decision-making process is
ultimately determined by the laws of physics. So the result can, in
principle, be predicted in advance (e.g., by simulating the universe
on faster hardware).
So if "free will" means the ability to choose one's course of
action, then the way Dennett resolves this is by defining "choose" to
mean "run the (perhaps ultimately deterministic) decision-making
algorithm". I don't find this satisfying, because I want "free will"
to include the ability to surprise even God, in however small a
fashion.


Well that may be Dennett's view (I must confess free will stopped
interesting me when I realised I didn't believe in an entity *capable*
of predicting my actions), but it is certainly mine. The *meaning* of
"choose" is "to make a decision that follows from the state of one's
cognitive system, internalised or evolutionarily aquired values, and
one's assessment of the present situation". It helps me that most of the
time my actions are only approximately what others predict. Noise is
inherent in any macrolevel description of the state of the universe or
part of it.

If there could, in principle, be a Predictor of Me, well, I will
consider what my stance towards that is when I encounter it.

It will be prepared for you.
--
"God Forbid we should actually test anything."
Creationism
"The curses of Deuteronomy 28 will plague America until we return to God
(Ps 9:17). Wealth and military might are not substitutes for God-given
character and blessing. Freedom comes, not from democracy, but Jesus
Christ. The outline below lists our wars & keys to victory. May God lead
us in the strategic and tactical prayers that are required!"
Capitol Hill Action Network, 2005
.

User: "stoney"

Title: Re: In the News: Thinking Straighter: Why the world's most famousatheistnow believes in God. 11 Apr 2005 10:19:38 PM
On Mon, 11 Apr 2005 09:43:20 +1000, "John S. Wilkins"
<john@wilkins.id.au> wrote:

Poly wrote:

"Don Cates" <catHORMELes@ms.umanitoba.ca> wrote in message
news:4259472f.25631375@news.cc.umanitoba.ca...

Phui. So he is well known (and respected) by a subgroup

of

philosophers and theologians. Do you claim that he fits
the subject
description of "world's most famous atheist"?

[]

My perspective is that FLew doesn't perturb atheists that much, if at
all. However, he gets cited as authoritative in this regard by many
religious believers, and atheists are perturbed by that, and respond. My
feeling is that if every atheist read Flew's book (which, let us note,
has not been published yet, so we don't actually know what his argument
is, if any) they would not be greatly affected much one way or the other.

I don't call myraid question begging, broken logic, argument from
ignorance or argument from incredulity to be persuasive in any way,
other than demonstrating the speaker's a fool.
[]
--
Contempt of Congress meter reading-offscale.
Hello, theocracy with a fundamentalist US Supreme
Court who will ensure church and state are joined
at the hip like clergy and altar boys.
America 1776-Jan 2001 RIP
Religion is the original war crime.
-Michelle Malkin (Feb 26, 2005)
.
User: "John S. Wilkins"

Title: Re: In the News: Thinking Straighter: Why the world's most famousatheistnowbelieves in God. 11 Apr 2005 10:27:55 PM
stoney wrote:

On Mon, 11 Apr 2005 09:43:20 +1000, "John S. Wilkins"
<john@wilkins.id.au> wrote:


Poly wrote:

"Don Cates" <catHORMELes@ms.umanitoba.ca> wrote in message
news:4259472f.25631375@news.cc.umanitoba.ca...

Phui. So he is well known (and respected) by a subgroup

of


philosophers and theologians. Do you claim that he fits
the subject
description of "world's most famous atheist"?



[]


My perspective is that FLew doesn't perturb atheists that much, if at
all. However, he gets cited as authoritative in this regard by many
religious believers, and atheists are perturbed by that, and respond. My
feeling is that if every atheist read Flew's book (which, let us note,
has not been published yet, so we don't actually know what his argument
is, if any) they would not be greatly affected much one way or the other.



I don't call myraid question begging, broken logic, argument from
ignorance or argument from incredulity to be persuasive in any way,
other than demonstrating the speaker's a fool.


[]


I assume yu are referring to the creationists here. We still don't know
Flew's actual argument.
--
John S. Wilkins
Postdoctoral Research Fellow
Biohumanities Project
School of History, Philosophy, Religion and Classics
The University of Queensland
Brisbane, QLD 4072, Australia
Tel +61 7 3365 6348
Mobile 0418 543 856
.



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