| Topic: |
Science > Physics |
| User: |
"Rolf Wilms" |
| Date: |
15 Aug 2005 07:16:30 PM |
| Object: |
Please help with jackpot in many-worlds |
Assuming that many-worlds is true, I'd like to grant some of my future
copies ("split me's") a lottery jackpot (6-in-49 in particular, with a
winning chance of approx. 1/13 million). To make sure that at least N of my
future copies win, I need a little bit of help. My basic plot it to derive
the lottery numbers from real quantum level events, such as clicks in a
Geiger-counter. This way I hope that during the determination of the numbers
I'll be split into a copy for each of the possible combinations (thus making
N at least 1).
Not being a physicist, I'm worried to do things the right way and I would
appreciate your help. I'm in particular uncertain about the following:
1. What kind of quantum level events should I rely on? Can I use a
Geiger-counter for gamma rays and point it to the sky to pick up cosmic
rays? Or should I shield it from cosmic rays e.g. using lead plates and use
some italian ceramics known to be a bit radioactive instead? Could gamma
rays from the sky come from deterministic thermal dissipation not causing a
"split"? Or put more general, what would be the most simple "truely" quantum
level random generator? If I just filled in the lottery form by "free will",
would this be sufficiently influcenced by quantum level events in the
neurons to have splits for each possible combination of numbers? And if so,
how large would be N?
2. Given that the splits are done correctly, how much time do I have to
actually submit the lottery forms? I'm worried that some of my copies change
their minds after determining the numbers and before submitting the lottery
form, ultimately refusing to play the lottery. A simple argument and lower
bound to support this issue is the mortality rate. If N was one and life
expectance was 74 years, then 40 of my copies would have simply died during
one day of delay anyway.
3. Does this all make sense? I know it won't change probabilities for my
percieved copy to win the lottery. But I'd like to take care of my future
copies (BTW: when a taxi driver took me to the airport the other day and he
was driving like mad, I wondered how many of my copies died in a car
accident because of this). However, if I imagine myself filling out a
lottery form based on numbers derived from a made-up quantum-level random
number generator, it feels kind of silly.
Regards,
Rolf
.
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| User: "Uncle Al" |
|
| Title: Re: Please help with jackpot in many-worlds |
15 Aug 2005 07:40:00 PM |
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Rolf Wilms wrote:
Assuming that many-worlds is true, I'd like to grant some of my future
copies ("split me's") a lottery jackpot (6-in-49 in particular, with a
winning chance of approx. 1/13 million). To make sure that at least N of my
future copies win, I need a little bit of help. My basic plot it to derive
the lottery numbers from real quantum level events, such as clicks in a
Geiger-counter. This way I hope that during the determination of the numbers
I'll be split into a copy for each of the possible combinations (thus making
N at least 1).
Not being a physicist, I'm worried to do things the right way and I would
appreciate your help. I'm in particular uncertain about the following:
1. What kind of quantum level events should I rely on? Can I use a
Geiger-counter for gamma rays and point it to the sky to pick up cosmic
rays?
[snip]
Digits of pi, Hot Bits (fourmilab)... why don't you cut through the
crap and use Johnson noise from a videocam with its lens cap on? A
noisy Johnson is just what you need.
http://www.lavarnd.org/
Now even the idiots are screaming "VICTIM!" They demand subsidy and
aid to pursue their drool.
--
Uncle Al
http://www.mazepath.com/uncleal/
(Toxic URL! Unsafe for children and most mammals)
http://www.mazepath.com/uncleal/qz.pdf
.
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| User: "Rolf Wilms" |
|
| Title: Re: Please help with jackpot in many-worlds |
15 Aug 2005 07:53:27 PM |
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"Uncle Al" <UncleAl0@hate.spam.net>
noisy Johnson is just what you need.
http://www.lavarnd.org/
Are you sure that amplifying thermal noise does split worlds?
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| User: "NightsoilDalits@RyugyongHotel" |
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| Title: Re: Please help with jackpot in many-worlds |
16 Aug 2005 12:22:16 AM |
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"Rolf Wilms" <rolf_wilms@hotmail.com> wrote in message
news:h6WdnZWWQOyVpJzeRVnytA@giganews.com...
"Uncle Al" <UncleAl0@hate.spam.net>
noisy Johnson is just what you need.
http://www.lavarnd.org/
Are you sure that amplifying thermal noise does split worlds?
Just make sure the bandwidth is very large, several thousand gigahertz, and
the gain very, very high, 10^98 and the source is very hot over 10^9, you
should have enough by then
.
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| User: "Androcles Androcles@ MyPlace.org" |
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| Title: Re: Please help with jackpot in many-worlds |
15 Aug 2005 09:41:35 PM |
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"Uncle Al" <UncleAl0@hate.spam.net> wrote in message
news:430135E0.37D6F019@hate.spam.net...
[snip crap]
Phuckwit.
Androcles.
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| User: "Nick" |
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| Title: Re: Please help with jackpot in many-worlds |
16 Aug 2005 02:25:20 AM |
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Your going to have to go to one of those other worlds!
What drivel...
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| User: "T Wake" |
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| Title: Re: Please help with jackpot in many-worlds |
16 Aug 2005 03:28:10 AM |
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"Nick" <macromitch@yahoo.com> wrote in message
news:1124177120.414605.92200@g49g2000cwa.googlegroups.com...
Your going to have to go to one of those other worlds!
What drivel...
no worse than any of your drivel. Maybe the "creator" can help him out.
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| User: "Autymn D. C." |
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| Title: Re: Please help with jackpot in many-worlds |
17 Aug 2005 08:19:38 AM |
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Nick wrote:
Your going to have to go to one of those other worlds!
What drivel...
His going to have to go?
retard
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| User: "" |
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| Title: Re: Please help with jackpot in many-worlds |
17 Aug 2005 10:14:45 AM |
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Uncle Al wrote:
Rolf Wilms wrote:
[...]
Not being a physicist, I'm worried to do things the right way and I would
appreciate your help. I'm in particular uncertain about the following:
1. What kind of quantum level events should I rely on? Can I use a
Geiger-counter for gamma rays and point it to the sky to pick up cosmic
rays?
[snip]
Digits of pi, Hot Bits (fourmilab)... why don't you cut through the
crap and use Johnson noise from a videocam with its lens cap on? A
noisy Johnson is just what you need.
http://www.lavarnd.org/
Or if programming on a PC, the Intel 82802 Firmware Hub hardware
(thermal-noise based) random number generator:
http://www.intel.com/design/chipsets/manuals/298029.htm
http://www.phrack.org/show.php?p=59&a=15 (scroll down a screen)
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| User: "Mike" |
|
| Title: Re: Please help with jackpot in many-worlds |
17 Aug 2005 08:40:31 AM |
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Rolf Wilms wrote:
Assuming that many-worlds is true, I'd like to grant some of my future
copies ("split me's") a lottery jackpot (6-in-49 in particular, with a
winning chance of approx. 1/13 million). To make sure that at least N of my
future copies win, I need a little bit of help. My basic plot it to derive
the lottery numbers from real quantum level events, such as clicks in a
Geiger-counter. This way I hope that during the determination of the numbers
I'll be split into a copy for each of the possible combinations (thus making
N at least 1).
Not being a physicist, I'm worried to do things the right way and I would
appreciate your help. I'm in particular uncertain about the following:
1. What kind of quantum level events should I rely on? Can I use a
Geiger-counter for gamma rays and point it to the sky to pick up cosmic
rays? Or should I shield it from cosmic rays e.g. using lead plates and use
some italian ceramics known to be a bit radioactive instead? Could gamma
rays from the sky come from deterministic thermal dissipation not causing a
"split"? Or put more general, what would be the most simple "truely" quantum
level random generator? If I just filled in the lottery form by "free will",
would this be sufficiently influcenced by quantum level events in the
neurons to have splits for each possible combination of numbers? And if so,
how large would be N?
2. Given that the splits are done correctly, how much time do I have to
actually submit the lottery forms? I'm worried that some of my copies change
their minds after determining the numbers and before submitting the lottery
form, ultimately refusing to play the lottery. A simple argument and lower
bound to support this issue is the mortality rate. If N was one and life
expectance was 74 years, then 40 of my copies would have simply died during
one day of delay anyway.
3. Does this all make sense? I know it won't change probabilities for my
percieved copy to win the lottery. But I'd like to take care of my future
copies (BTW: when a taxi driver took me to the airport the other day and he
was driving like mad, I wondered how many of my copies died in a car
accident because of this). However, if I imagine myself filling out a
lottery form based on numbers derived from a made-up quantum-level random
number generator, it feels kind of silly.
Regards,
Rolf
I hope you have copies in other worlds because Moortel does not have
any, the linear transformations of events between the many worlds
turned out a big hoax and he is a unique idiot.
Mike
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