t' = (t-uxcc)/sqrt(1 -uu/cc)



 Science > Physics > t' = (t-uxcc)/sqrt(1 -uu/cc)

LINK TO THIS PAGE  


rating :  0   |  0


  Page 1 of 1

1

 
Topic: Science > Physics
User: "Eugeniusz"
Date: 18 Mar 2005 09:33:18 AM
Object: t' = (t-uxcc)/sqrt(1 -uu/cc)
The time t' > t always ,if velocity u>0
It means ,that man become older in ( x'y'z't') system ,than man in (xyzt)
system
.

User: "The Ghost In The Machine"

Title: Re: t' = (t-uxcc)/sqrt(1 -uu/cc) 19 Mar 2005 12:00:36 AM
In sci.physics, Eugeniusz
<lala@magma-net.pl>
wrote
on Fri, 18 Mar 2005 16:33:18 +0100
<d1es4b$gmn$1@opal.futuro.pl>:

The time t' > t always ,if velocity u>0
It means ,that man become older in ( x'y'z't') system ,than man in (xyzt)
system

That's tau = (t - vx/c^2) / sqrt(1-v^2/c^2) [*], but you're correct
in that all processes in the moving system will appear to slow
down (including one's broadcast frequency!) relative to you.
[*] the traditional symbol for velocity is v;
tau is a greek letter, not a product;
c^2 = c * c (or, in your notation, cc).
--
#191,

It's still legal to go .sigless.
.
User: "Eugeniusz"

Title: Re: t' = (t-uxcc)/sqrt(1 -uu/cc) 19 Mar 2005 12:27:48 PM
Użytkownik "The Ghost In The Machine" <ewill@sirius.athghost7038suus.net>
napisał w wiadomości news:veqsg2-768.ln1@sirius.athghost7038suus.net...

In sci.physics, Eugeniusz
<lala@magma-net.pl>
wrote
on Fri, 18 Mar 2005 16:33:18 +0100
<d1es4b$gmn$1@opal.futuro.pl>:

The time t' > t always ,if velocity u>0
It means ,that man become older in ( x'y'z't') system ,than man in

(xyzt)

system


That's tau = (t - vx/c^2) / sqrt(1-v^2/c^2) [*], but you're correct
in that all processes in the moving system will appear to slow
down (including one's broadcast frequency!) relative to you.

[*] the traditional symbol for velocity is v;
tau is a greek letter, not a product;
c^2 = c * c (or, in your notation, cc).

--
#191,


It's still legal to go .sigle

*******************************************************
Hi
The hands of clock goes more quickly in (x'y'z't') system,than in (xyzt)
system..
Sincerelly yours E.W.
.
User: "The Ghost In The Machine"

Title: Re: t' = (t-uxcc)/sqrt(1 -uu/cc) 19 Mar 2005 02:00:03 PM
In sci.physics, Eugeniusz
<lala@magma-net.pl>
wrote
on Sat, 19 Mar 2005 19:27:48 +0100
<d1hqni$jhs$1@opal.futuro.pl>:


Użytkownik "The Ghost In The Machine" <ewill@sirius.athghost7038suus.net>
napisał w wiadomości news:veqsg2-768.ln1@sirius.athghost7038suus.net...

In sci.physics, Eugeniusz
<lala@magma-net.pl>
wrote
on Fri, 18 Mar 2005 16:33:18 +0100
<d1es4b$gmn$1@opal.futuro.pl>:

The time t' > t always ,if velocity u>0
It means ,that man become older in ( x'y'z't') system ,than man in

(xyzt)

system


That's tau = (t - vx/c^2) / sqrt(1-v^2/c^2) [*], but you're correct
in that all processes in the moving system will appear to slow
down (including one's broadcast frequency!) relative to you.

[*] the traditional symbol for velocity is v;
tau is a greek letter, not a product;
c^2 = c * c (or, in your notation, cc).

--
#191,


It's still legal to go .sigle

*******************************************************
Hi
The hands of clock goes more quickly in (x'y'z't') system,than in (xyzt)
system..
Sincerelly yours E.W.

Depends on who's observing it. As far as observer A goes, B's
clock is running slow. B can say the same regarding A's clock.
The transformation is as follows.
xi = (x - vt) / sqrt(1-v^2/c^2)
tau = (t - vx/c^2) / sqrt(1-v^2/c^2)
If one computes the following, where g = 1/sqrt(1-v^2/c^2) for brevity:
xi + v * tau = (x - v*t)*g + v*(t - vx/c^2)*g
= x*g - v*t*g + v*t*g - v^2*x*g/c^2
= x*g*(1 - v^2/c^2)
= x/g
tau + v * xi / c^2 = (t - v*x/c^2)*g + v*g*(x-v*t)/c^2
= t*g - v*x*g/c^2 + v*g*x/c^2 - v^2*g*t/c^2
= t*g*(1-v^2/c^2)
= t/g
then one immediately sees that
x = (xi + v*tau) / sqrt(1-v^2/c^2)
t = (tau + v*xi/c^2) / sqrt(1-v^2/c^2)
which is exactly what one should get.
So both of them would say "Hey, your clock is the one that's slow!" :-)
--
#191,

It's still legal to go .sigless.
.
User: "Eugeniusz"

Title: Re: t' = (t-uxcc)/sqrt(1 -uu/cc) 21 Mar 2005 06:19:06 AM
Uzytkownik "The Ghost In The Machine" <ewill@sirius.athghost7038suus.net>
napisal w wiadomosci news:abaug2-146.ln1@sirius.athghost7038suus.net...

In sci.physics, Eugeniusz
<lala@magma-net.pl>
wrote
on Sat, 19 Mar 2005 19:27:48 +0100
<d1hqni$jhs$1@opal.futuro.pl>:


Użytkownik "The Ghost In The Machine"

<ewill@sirius.athghost7038suus.net>

napisał w wiadomości news:veqsg2-768.ln1@sirius.athghost7038suus.net...

In sci.physics, Eugeniusz
<lala@magma-net.pl>
wrote
on Fri, 18 Mar 2005 16:33:18 +0100
<d1es4b$gmn$1@opal.futuro.pl>:

The time t' > t always ,if velocity u>0
It means ,that man become older in ( x'y'z't') system ,than man in

(xyzt)

system


That's tau = (t - vx/c^2) / sqrt(1-v^2/c^2) [*], but you're correct
in that all processes in the moving system will appear to slow
down (including one's broadcast frequency!) relative to you.

[*] the traditional symbol for velocity is v;
tau is a greek letter, not a product;
c^2 = c * c (or, in your notation, cc).

--
#191,


It's still legal to go .sigle

*******************************************************
Hi
The hands of clock goes more quickly in (x'y'z't') system,than in (xyzt)
system..
Sincerelly yours E.W.


Depends on who's observing it. As far as observer A goes, B's
clock is running slow. B can say the same regarding A's clock.

The transformation is as follows.

xi = (x - vt) / sqrt(1-v^2/c^2)
tau = (t - vx/c^2) / sqrt(1-v^2/c^2)

If one tau +is exactly what one should get.

So both of them would say "Hey, your clock is the one that's slow!" :-)

--
#191,


It's still legal to go .sigless.

*******************************8
Time of life of kosmic mezons Mi is longer than
mezons performet in the global laboratory.
E.W.
.





  Page 1 of 1

1

 


Related Articles
t' = (t - ux/cc)/sqrt(1 = uu/cc)
int sqrt{-cos(2 theta)}d(theta)
sqrt(-1)=0/0
sqrt ( 2gh ) or sqrt (gh) ???
A little lesson for sqrt(144) year olds.
Why and When sqrt(1 - v^2/c^2) Can Change to sqrt(1 - c^2/v^2)
Independent/Dependent Phases 14.1: 1, 2, sqrt 3 in Generalized Isoperimetric
Independent/Dependent Phases 18: How the Universe Discovered 1, 2, sqrt(3), 3
Sqrt(1 - v^2/c^2) and the Ratio-Derivative-Phase (RDP) Paradox
Derivative Products of Form (df/dx)(dg/dx) in Physics 22: Sqrt(1 - v^2/c^2) Again
sqrt(1 - v^2/c^2) Relates to "Real" Laurent Series and Probable Influence Transform
sqrt(1 - v^2/c^2) Relates to "Real" Laurent Series and Probable Influence Transform 2: Special Relativity relates to Laurent Series
sqrt(1 - v^2/c^2) Relates to "Real" Laurent Series and Probable Influence 3: How Probability Patches Up Laurent Chaos
Causation/Causality, Memory, and Convolution 16: Power Laws vs sqrt(1 - v^2/c^2)
Re: Not really sqrt()
 

NEWER

pg.1612     pg.1232     pg.940     pg.716     pg.544     pg.412     pg.311     pg.234     pg.175     pg.130     pg.96     pg.70     pg.50     pg.35     pg.24     pg.16     pg.10     pg.6     pg.3     pg.1

OLDER