dedanoe wrote:
check this type of numbers:
N:=3D xyz + xy + yz + zx + x + y + z
N =3D (x + 1) * (y + 1) * (z + 1) - 1
x, y, z: Integer;
|x| > |y| > |z|;
BiggestCommonDivider(x, y, z)=3D1
funny rule:
The following violate your rules:
if x=3Dy=3D9 and z any then N:=3D z_99
example:
x=3Dy=3D9 and z=3D1 =3D> N=3D199
x=3Dy=3D9 and z=3D7 =3D> N=3D799
x=3Dy=3D9 and z=3D20 =3D> N=3D2099
In each case |x| =3D |y|, not |x| > |y|
The last also violates '|x| > |y| > |z|' because |z| > |x|, |y|
=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=
=3D=3D=3D=3D
imagine you have a glass of water. when the water is steady its surface
is flat. when you spin the water with spoon it forms vortex by rising
from the sides and falling in the center. now imagine the same thing on
the bottom only reverse.
When I imagine putting a spoon in through the bottom of the glass, I
also imagine the universe breaking into small pieces.
that's how the universe ticks. it's like a
gigant water drop in free space with many chang-jiangs
=BFChinese motorcycles?
http://www.chang-jiang.com/bmw/welcome.html
spinning around.
when the vortexing speed of the chang-jiang excides
I don't know the word "excides", nor can I imagine a similar word that
makes sense in this context.
the light those
above and below will switch sides.
Traitors!!!
Tom Davidson
Richmond, VA
.